Thursday, February 10, 2011

T.R.O.M.G


Here was what we done before for Chinese New Year. A 45 seconds high end rendering animation inspired by TRON®
I was incharged the Modeling, Lighting & Rendering.
Need to thanks to my team-mates who works great in Animation , Effect & Compositing.
Salute to both of them, CheeSeng and Bin. XD
Best wishes Happy Chinese New Year and Gong Xi Fatt Choy!


Monday, November 29, 2010

蜗Snail ( non-3D)

Snail from HOYI on Vimeo.

A short documentation for self-practice on video shooting.
Tools : EP1 + nikkor 50mm f/1.8.
Software: Lightroom, After Effect.

Thanks for watching. ^ ^v

Sunday, August 22, 2010

Sketch-Maskman

Wow, No updated my artblog been so long long time. LOL
Anyway, here is my latest hard-surface sketch practice in Zbrush4.
Well, its pretty challenge for me as newbie for sculpting hardsurface in ZB,
cause mostly I did in 3D app. So...need more practice pratice...^ ^

Basic workflow: started by zsphere to zsketch. Once get some idea from the shape,
then make it into mesh and sculpt it.
Brushes used was Standard, Clay, Pinch & hpolish. Enjoyed~!

Thursday, December 24, 2009

Art Ventura::Tutorial

click to visitThanks to CGSociety gave me chance to sharing out this tutorial.
And also Paul Hellard, CGS's Editor who planned to make it.
Special thanks my lovely WyeEe, she was helping me a alot on this tutorial's article.
I wish everyone do enjoy my tutorial, and have fun with it.
Merry X'mas and Happy Holidaying.

Saturday, December 12, 2009

Zsketch on Quatzure


Latest artwork that using Zsketch's workflow. Rendered by Vray.
Original 2D design by Carlyn Lim.

Making of

Thursday, December 3, 2009

Zsphere2's Sketch - Numioh Mecha

click to enlarge

Yo, here is my updated for Zsphere2's sketches. Quite surprise ab character posing by used their zsphere2's bind skin. Love it ^ ^
Of course wanna credit my fella friend who is great concept artist, Hoimun. Its was originally 2D design by him.